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"Soon there was great peril of fire behind the wall, and all who could be spared were busy quelling the flames that sprang up in many places. Then among the greater casts there fell another hail, less ruinous but more horrible. "
The Return of the King, The Siege of Gondor

Catapults are a cheap siege engine of Mordor: they serve as a tool of economic destruction and against battalions of weak units. They have the particularity of being able to damage garrisoned units, which is quite strategic. This means you can kill the units inside defensive towers. However, they do have a minimum range from which they must fire, or they will have to move back from their target (unlike archers who can shoot even at melee range).

Abilities Edit

Mordor Catapult

A Mordor Catapult fires upon Minas Tirith in the film The Return of the King

Auto-Fire - This defines whether the catapult is allowed to pick its own target or if it has to wait for the player to assign one.

Bombard/Stop Bombardment - This allows the player to pick a place on which the catapult will continually bombard, or to stop that bombardment.

Toggle Heads/Fire Balls - If Gothmog's ability is activated then the player will be able to toggle between human heads and fire balls. Human heads create small zones from which enemy units will flee from but cause very little damage. The fire balls will cause damage to buildings and to garrisoned troops inside towers.

Upgrades Edit

No Upgrades
This siege engine has no upgrades. This means that this siege engine can not gain any sort of permanent boost from upgrades found in either its palantir or from other units/heroes. If this is not the case, fill in the section following the policy.

Strategy Edit

Catapults are meant as an early game way of harassing a foe's economy. They are, however, not very strong and take quite some time to produce. It is recommended that the player switches either to Troll Catapults or Battering Rams if they wish to take a Camp or Castle down. They can also be used from a distance to destroy weak troops such as Archers, allowing them to stay hidden behind the enemy line of sight. They also benefit from the ability "Switch ammunition" which allows them to throw skulls instead of fiery rocks, creating a fear aura around the place they land. This is enabled through Gothmog's level 7 ability Release the Prisoners.

Quotes Edit


"Let's make use of this catapult!"


"Hey! You watching this?"


"See anything out there?"


"Let's get it moving!"

"Come on! [groans loudly]"

"Come on, now! [grunting]"

"Are you pushing?"

Attacking Units

"Give it to 'em!"

Attacking Buildings

"We'll destroy the place!"

Selected while fighting

"Load it up!"

"We got 'em again!"

"You watchin' this?!"

"Watch this one..."

"[laughs] You see that?!"

"Ha ha ha!"

"Load up another one!"

"There it goes!"

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