"We have a long way to go, and there is time ahead for thought." — Treebeard

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"Few now remember them, yet still some go wandering, sons of forgotten kings walking in loneliness, guarding from evil things folk that are heedless."
Tom Bombadil

Recruit the Rangers of the North to defend the borders of Arnor and shoot its enemies from the trees. They can choose to follow Carthaen or Aranarth and receive a new skin, a new permanent role, and an ability.

Abilities Edit

Dunedain Rangers Edit

No Abilities
This unit has no abilities. This means that apart from the stances, which are present in every unit, it cannot affect the game play apart from his direct attack. This includes both passive and active abilities

Faithful of Aranarth Edit

Ranger ability Harassing Fire - The Faithful of Aranarth launch harassing fire anywhere on the map, which disrupts enemy troops and lowers their morale. Left click on icon then left click on target area.

Barrow Guards Edit

Ranger ability Unexpected Salvo - The Rangers fire a salvo of arrow, dealing triple their ranged damage and revealing enemies hit for 15 seconds. Left click on target units.

Upgrades Edit

The Dunedain Rangers (Arnor) can be given the following upgrades:

Fire arrows Fire Arrows - This increases arrow damage against everything, especially buildings

Composite-bow Composite Bows - Equips the battalion with composite bows. This lowers the recharge time of Unexpected Salvo by 33% and doubles the damage.

Arnor banner Banner Carrier - This upgrade can only be given to a level 1 battalion and will promote it to level 2. At level 2 the battalion can regenerate fallen units.

  • Faithful of aranarth Faithful of Aranarth: Great vision and attack range, are permanently stealthed and gain "Disruptive Fire" ability. Can be researched if Aranarth chooses the path of the Ranger (level 7).


  • Barrow guards Barrow Guards: Higher armor, higher melee armor, resistance against fear and "Unexpected Salvo" ability. Can be researched if Carthaen reaches level 5.

Strategy Edit