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"We make for the forges."
Thorin Oakenshield

The Forge Works produces the mighty siege weapons of the Dwarven factions. The Siege Plans upgrade from the Dwarven Forge is required to construct more advanced siege engines and to research the Flaming Shot upgrade.

Level Up Upgrades Edit

The Forge Works has no option to advance it to the next level. Instead, the player must level up other buildings.

  • Quality lumber A level 3 Lumbermill enables the passive ability Quality Lumber, granting the Forge Works +1 level and +50% training speed.
  • Quality stone A level 3 Dwarven Stonemason enables the passive ability Quality Stones, granting the Hall of Warriors +1 level and +3000 hp.

Function Edit

This structure produces the following units depending on the faction chosen:

Erebor-0 Erebor Edit

Name Type Cost CP Cost Strong vs. Shortcut
Erebor Catapult Ranged Siege 700 60 Structures C
Earth Shaker Special Siege 700 60 Structures B

Iron hills Iron Hills Edit

Name Type Cost CP Cost Strong vs. Shortcut
Iron Hills Catapult Ranged Siege 700 60 Structures C

Ered luin Ered Luin Edit

Name Type Cost CP Cost Strong vs. Shortcut
Ered Luin Catapult Ranged Siege 700 60 Structures C

All Factions Edit

Name Type Cost CP Cost Strong vs. Shortcut
Battlewagon Cavalry 600 60 All infantry except pikemen Y
Demolisher Melee Siege 600 40 Structures X

The Forge Works is also where you can research the Flaming Shot upgrade:

Fire stones upgrade Flaming Shot - increases the damage done to units and buildings. Catapults also become able to damage garrisoned units.

Strategy Edit

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